Simply having this turned on, you hold threat as long as you hit the targets!
DRK: Grit | WAR: Defiance | GNB: Royal Guard | PLD: Iron Will |
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There are actions that a boss, or mob will perform that have them physicall turn away from you. This does not mean you have lost threat so you do not need use Provoke (see next statement). Instead, look at the two locations listed below to verify if you still have threat or not.
Target of Target | Enemy List |
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The boss focused on Tirzah to start, then Maiq Provoked and the target of target changed | Red means you are top of threat; Orange means you’re near the top of the threat list; Yellow means you halfway up the threat list; Green means you are very low on the threat list |
As a tank, you want those boxes to be red! Red is your favourite color in the enemy list.
All provoke does is set your emnity to be equal to the highest level eminity currently on that target and then gives you a tiny bit extra emnity on top. Even if you are the one on top! Save it for an emergancy.
Melee jobs have positionals and you make them lose damage if you move the boss around a lot.
You will want to use your big mitigations for tankbusters!